You create emeralds in your space after yelling EMERALD SPLASHU. They float in the air and orbit you for the spell’s duration. When you cast the spell — and as a bonus action on each of your turns thereafter — you can expend one or two of the emeralds, sending them streaking toward a point or points you choose within 60 feet of you. Once an emerald reaches its destination or impacts against a solid surface, the emerald shatters. Each creature that gets hit by an emerald must make a Dexterity saving throw. A creature takes 3d6 force damage on a failed save, or half as much damage on a successful one. Any creatures within 3 feet of an emeralds impact point must make a saving throw. If they fail the throw they get pushed back 2 feet.
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Posted Jul 28, 2021EMERALD SPLASHUUUUUUUUU
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Posted Jul 28, 2021haha funny joke man