Level
1st
Casting Time
1 Action
Range/Area
90 ft. (5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

A thousand tiny motes of fire momentarily linger in the air in front of you before streaking towards your foes. Choose a point within range, each creature in a 5-foot radius must make a Dexterity saving throw. They take 2d6 fire damage on a failed save, or half as much on a successful save.

At higher levels: The damage increases by 1d6 for each slot level above 1st .

* - (A tiny ball of bat guano and sulphur)

Spell Tags: Damage

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

SarcTheSheep

Comments

Posts Quoted:
Reply
Clear All Quotes