Level
1st
Casting Time
1 Action
Range/Area
90 ft.
(5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
A thousand tiny motes of fire momentarily linger in the air in front of you before streaking towards your foes. Choose a point within range, each creature in a 5-foot radius must make a Dexterity saving throw. They take 2d6 fire damage on a failed save, or half as much on a successful save.
At higher levels: The damage increases by 1d6 for each slot level above 1st .
* - (A tiny ball of bat guano and sulphur)
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