Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Day
School
Divination
Attack/Save
None
Damage/Effect

You get a sense of the best way to interact with the target in order to encourage positive regard and fellowship toward you.

The target creature must succeed on a Charisma saving throw, or be affected by the spell. A target hostile to you has advantage on this saving throw.

You gain a +2 bonus on all Charism checks you attempt when interacting with the target. In addition, whenever you fail a Charisma check when interacting with the target, you can reroll the check as a reaction.

Attempting this reroll grants the target a new saving throw to end the spell. The target doesn’t become hostile to you when the spell ends, but it does become disillusioned of its new trust in you. Attacking the target or taking an obvious hostile action against it automatically ends the spell.

* - (a gold piece)

Available For: Bard (Legacy) Cleric (Legacy)

ScooterTorres

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