Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect

You extend your hand toward a creature you can see within range and chill the air around them. The creature must succeed on a Constitution saving throw or take 1d12 cold damage.

A target not surrounded by air is immune to this effect (such as when it is underwater).

This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

SmolBean00

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