You summon an over-sized but weightless scythe made of glowing, blue-black force that lasts for the duration or until you cast this spell again. The weapon is bound to you only.
The scythe does [roll]2d8[/roll]+ the wielder’s spellcasting ability modifier in slashing damage, plus [roll]1d8[/roll] necrotic damage. If the target is undead it takes an additional [roll]4d8[/roll] necrotic damage, and it must make a Strength saving throw or be knocked back 10 ft. This movement does not provoke an attack of opportunity, if the target can not move back 10ft in a straight line it is knocked prone.
If you are surrounded by two or more enemies you can spend a whole turn doing a spin attack with the weapon - roll the attack once - the result of that attack applies to all enemies
The scythe is a two-handed weapon with 10ft reach.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for every two slot levels above 4th.
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