Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You sing or play a melody magically enchanted to worm its way into the minds of others, audible out to 100 feet.
A creature of your choice within range that can hear the melody must make a Wisdom saving throw. On a failed save, a creature becomes charmed until the end of their next turn. A creature is incapacitated while charmed in this way.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.
* - (A long string of wire)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/1/2021 9:12:38 PM
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10
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0
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Coming Soon
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