BloodSmith; Magnancy Construct
Verbal: N/A
Somatic: Slicing of a blood vessel, size depends on weapon.
Components: Blood (hp), Weapon Memory, Sharp tool
The caster looks deep within their memory, at a weapon or tool they have spent a long rest’s worth of time to memorize, and by cutting themselves, utilizes the magnetic iron in their blood to form a temporary form that deals the same damage as that weapon +2. This requires more blood (hp) the larger the weapon, see list below.
Some individuals may choose to Permanently make a weapon or tool by permanently sacrificing hp. These weapons are known as greater blood weaponry, and can be expected to deal their normal damage, + the casters spell casting modifier + 2.
While this spell is a cantrip, it can be used at higher spell slots, this will allow a temporary weapon to deal +2 damage per spell slot used, or + 2 damage if used permanently, at the permanent cost of that spell slot. (ie an individual with 1 level 3 spell slot can use this spell to create a permanent weapon, and will do an extra +6 damage, but will lose that level 3 slot forever.)
Weapon Cost:
Any kind of tool: 1d4 damage
Daggers and Knives: 1d4
Short Swords: 1d4 + 2
Rapiers: 1d4 + 2
LongSwords: 1d6 + 2
GreatSwords: 1d10 + 2
Small to medium clubs: 1d6 + 2
Large Clubs: 1d12 + 2
Standard bows: 1d6 + 1
Greatbows: 1d8 + 2
Weaponized Whips: 1d8 + 2
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