Level
Cantrip
Casting Time
1 Special
Range/Area
Self ()
Components
None
Duration
Special
School
Enchantment
Attack/Save
Melee
Damage/Effect

Push your body beyond its normal limits and reach new heights previously believed impossible for a limited amount of time! Through rigorous training, unlock the 6 stages of Blood Rage. Beware though, as using Blood Rage can exhaust an individual if they are not prepared to use it properly. Can only be used once before each long rest but any stage above x4 will need extra days to recharge.

Stages:

x2: Increase movement speed by 2x, and increase all physical modifiers* and Wisdom by 2.

x3: Increase movement speed by 2.5x, and increase all physical modifiers and Wisdom by 3.

x4: Increase movement speed by 3x, and increase all physical modifiers and Wisdom by 4.

x8: Increase movement speed by 3.5x, and increase all physical modifiers and Wisdom by 8.

x10: Increase movement speed by 5x, and increase all physical modifiers and Wisdom by 10.

x20: Increase movement speed by 10x, and increase all physical modifiers and Wisdom by 15.

x50: Increase movement speed by 20x, and increase all physical modifiers and Wisdom to the maximum.

x100: Increase movement speed by 50x, and increase all physical modifiers and Wisdom to the maximum.

Time Limit

x2: Lasts for 20 Rounds. The user takes 1d8 every 2 Rounds.

x3: Lasts for 15 Rounds. The user takes 1d8+2 every Round.

x4: Lasts for 10 Rounds. The user takes 2d8+4 every 2 Rounds.

x8: Lasts for 5 Rounds. The user takes 4d8+6 every 2 Rounds.

x10: Last for 4 Rounds. The user takes 4d8+8 every 2 Rounds.

x20: Lasts for 2 Rounds. The user takes 6d8+8 once the turn is over.

x50: Lasts for 1 Round. The user takes 8d8+10 once the turn is over.

x100: Lasts for 1 Round. The user will die after use.

Each stage can be stacked but stats and movement don't stack together.

When the user hits a target, they get an extra hit die of the corresponding weapon used and add the physical modifier.

Each level can only be used once but the user can sequence through each stage one at a time. Once the user has used the 6th stage of Blood Rage, the user will reach the 5th level of Exhaustion** and won't be able to use Blood Rage until a Long Rest is completed.

Special Note: The Final Stage of Blood Rage pushes the body beyond mortal limits into the realm of divinity. To use it is to guarantee death after use.

*Physical modifiers include Strength, Dexterity, and Constitution modifiers.

**Exhaustion includes 1st level, 3rd level, and 5th level. These include having Disadvantage on Ability Checks, Attack Rolls, and Saving Throws, and the user's speed is reduced to 0.

 

Available For: Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT)

Lotadboy

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