Level
2nd
Casting Time
1 Bonus Action
Range/Area
120 ft. (5 ft. *)
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Blinded (...)

This spell channels vitality into flower-bearing plants and creates a swarm of butterflies, that can heal your party. 

When you cast this spell, choose a point within range. All plants that grow flowers in a 30-foot radius centred on that point will start to flower. You will see flower petals folding upwards and if more than four petals, the petals will arrange themselves in four appendixes (wings), two pairs at either side. If the flower bears less than four petals, at least one of the petals will split to form four wings, two pairs at either size. The type of butterfly will be according to the flower, for example, a small blue flower will form butterflies of similar colouration and size.  

The number of butterflies created will depend on the size, number and type of plant, generally speaking, these rules apply for specific environments:

  • evergreen forest: You produce a swarm of 10 butterflies per round.
  • tundra: You produce a swarm of 20 butterflies per round.
  • swamp and marshland: You produce a swarm of 30 butterflies per round.
  • meadow/grassland/Savannah: You produce a swarm of 40 butterflies per round.
  • deciduous forest: You produce a swarm of 50 butterflies per round.
  • jungle: You produce a swarm of 60 butterflies per round.
  • blossoming trees: You produce a swarm of 100 butterflies per round.

These rules apply unless your DM says not and if there are specific plants in the area. If there are no plants that produce flowers in the area the spell automatically fails. 

Over the casting time of a minute, you can telepathically connect with the butterflies and you can move the swarm 20ft in any direction within the 120ft range. Every round the same number of butterflies replenish the swarm.

The swarm of butterflies can occupy another creature's space and vice versa, and the swarm can move through an opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points. When the swarm occupies another friendly creature's space that creature gains healing equal to the number of butterflies in the swarm divided by 10 (i.e. a swarm of 120 butterflies heals every round 12 hitpoints), also you relieve the creature from disease and conditions. The condition can be blinded, deafened, paralyzed, or poisoned.

For every 100 butterflies, the swarm can occupy an extra 5ft of space.

When the spell ends, the butterflies disperse and you are no longer connected to them.

 

Spell Tags: Creation Healing Control

Available For: Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy)

Erthu

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