you target a creature within 50 feet and curse them with a timer of death unless they make a Cha saving though the curse will explode after 1 to 7 days you pick the duration when it is Casted, when the curse explodes it deals 2d12 necrotic damage Plus a additional 1d12 per day up to a max of 9d12 necrotic damage at 7 days, the target knows there cursed 10 min before the curse Explodes,
If this spell brings a target to 0 Hit points you may decide where the soul of these options 1 the soul goes to where it would normally go, 2 pick a plane to banish the soul too, 3 collect the soul if you have the means to store it, example mind shielding ring, or another combatable place to store it.
when casted at a higher level this spell does a extra 1d4 necrotic damage per day when it explodes.
* - (A Crows feather, A Pig Tail)
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