Level
1st
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Concentration 4 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect
Slashing

The caster manipulates the blood that saturates their surroundings, creating a long whip from their hand.

The whip is considered a magic weapon with the following stats:

  • Attack Type: Melee
  • Reach: 10 ft
  • Damage: 1d6 (slashing)
  • Properties: Finesse, Light, Reach

Proficiency with a whip allows you to add your proficiency bonus to the attack roll for any attack you make with this weapon.

Upon casting this spell at higher levels, you may increase damage by 1d6 OR create a new whip for each level above 1st (each new whip may attack the same creature or separate creatures within range).

* - (A vials worth of blood)

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Paladin (Legacy) - Oathbreaker Wizard (Legacy) - School of Necromancy (Legacy)

YaBoiCringe

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