Level
8th
Casting Time
1 Bonus Action
Range/Area
Self 30 ft.
Components
None
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging

Your innate magic turns you into one of 5 animals (6 at level 10) for up to 1 hour.

The transformation lasts for the duration, or until you drop to 0 hit points or dies. Your game statistics are replaced by the statistics of the chosen beast, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You assume the hit points of your new form, and when you revert to your normal form, you returns to the number of hit points you had before you transformed. If you reverts as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious. You are limited in the actions you can perform by the nature of your new form, and you can't speak or cast spells.

Your gear melds into the new form. You can't activate, wield, or otherwise benefit from any of your equipment.

The list of animals is as follows:
~Bat
~Large Bat
~Rat (Can be a Mouse for narrative purposes)
~Large Rat (Can be a Large Mouse for narrative purposes)
~Dire Wolf
~Winter Wolf (Only after you reach Lvl 10)

Spell Tags: Shapechanging

Available For: Druid (Legacy)

Archangell24

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