Level
4th
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Incapacitated

Like light reflected through shaped glass may create a spectrum of colors, so too can the powers of far realms and beyond allow their own creations to manifest for a time. Within 60 feet in a spot you can see, you manifest an idol of abberant origin in a 5-foot cube, meaning that its appearance may be scintillating, maddening, and/or otherworldly. All creatures within a 10 foot radius of the idol must make a Wisdom saving throw against your spell save DC + your proficiency bonus. On a failure, the creature is forced to drop its weapons and stare into the idol, slack-jawed and complacent. Upon the end of their next turn, they may remake the saving throw. For this time, any creatures are considered Incapacitated until they either succeed on a Wisdom saving throw or are forcibly moved out of the 10 foot radius. Additionally, each affected creature takes Psychic damage equal to 1d4 times the number of creatures currently incapacitated by the idol. The idol has an AC of 12 and 6 Hit Points, but is immune to non-magical weapons.

* - (a small glass or quartz prism)

Spell Tags: Creation Summoning Damage Control Compulsion

Available For: Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Conjuration (Legacy) Blood Hunter - Order of the Profane Soul (INT) Sorcerer (Legacy) - Aberrant Mind (Legacy)

SilverAndSnow

Comments

Posts Quoted:
Reply
Clear All Quotes