Level
7th
Casting Time
1 Hour
Range/Area
Touch
30 ft.
Components
V, S, M *
Duration
Instantaneous 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Creation
You sacrifice a humanoid and imbue a set of armor with their soul, thus creating an abnormally intelligent construct known as a Helmed Horror.
The Helmed Horror is immune to 3 spells of your choosing.
One of these spells can be changed whenever you finish a long rest.
The helmed horror acts on it’s own initiative,
As a bonus action on your turn, you can command the Helmed Horror
If the Helmed Horror doesn’t have any commands, it defends you
The helmed horror regains 6d8 hit points daily at dawn
* - (a set of plate armor, a shield, a humanoid sacrifice, and a ceremonial dagger worth 200 gp )
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