Level
Cantrip
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
You create three blue glowing missiles of magical force. Each missile hits a creature of your choice that you can see within range. A missile deals 1d4 + 1 cold damage to its target. The darts all strike simultaneously. The attacks can not miss. If one of the damage die is a 1 the caster is slowed in time and has 1/2 move speed for one round. The caster can not use magic to move places while affected by time.