Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Concentration 1 Round
School
Enchantment
Attack/Save
None
Damage/Effect

As an action,  you present your holy symbol and speak a prayer to destroy another creature’s life force. When you hit a creature with a spell attack, you expend your Borrowed Divinity to mark a target for a full round of combat. You focus your divine energy to deepen every wound the target would take. The damage is necrotic and equals 5 + twice your cleric level.

Divine Empathy: Using your divine magic this way requires you offer a portion of your own health every time bonus damage is dealt. When the marked target takes damage, you must make a Wisdom save against your own spell save DC or take half of the bonus damage dealt rounded up. On a successful save, you take a quarter of that damage rounded up.

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2021 5:59:19 PM
1
0
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Coming Soon

Available For: Cleric (Legacy)

marismith103

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