Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Control
Choose one magic item, object, or construct. You attempt to disenchant it, rendering all magical properties permanently inert. Common magical items and construct of level 1/2 and lower are automatically effected. For uncommon items and higher, make an ability check using your spellcasting modifier. The DC varies depending on item rarity:
- Uncommon Item/ construct level 1-5- DC 12
- Rare Item/ construct level 6-9- DC 15
- Very Rare Item/ construct level 10-13- DC 20
- Legendary Item/ construct level 14-16- DC 27
- Unique Item/ construct level 17-20- DC 35
- Vestige of Divergence/ construct level 21 or higher- DC 50
If the item is sentient or is a self-aware construct, it may may a wisdom save at your spell DC to resist.
The DC for the ability check may be lowered in the following ways. Only three modifiers may be applied to any casting of the spell
- physical contact with the item or construct: -5 to the DC
- spending one hour with the item or construct within spell range: -5 to the DC
- using 10,000 gp worth of gem dust: -5 to the DC
- preparing a ritual space to cast the spell in which you have invested 5,000 gp of supplies, and placing the item or construct within it: -10 to the DC
- disenchanting an item you are attuned to: -10 to the DC
* - (gem dust worth at least 1,000 gp, )
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