Level
Cantrip
Casting Time
1 Action
Range/Area
50 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Psychic

A looming dark shadow claws at a creature that you can see within range. The target must succeed on a Wisdom saving throw to break out of the illusion or take 1d6 psychic damage. 

The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

MelonStuff

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