You create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range. The hand lasts for the spell's duration, and it moves at your command, mimicking the movements of your own hand.
The hand is an object that has AC 20 and hit points equal to your hit point maximum. If it drops to 0 hit points, the spell ends. It has a Strength of 26 (+8) and a Dexterity of 10 (+0). The hand doesn't fill its space.
When you cast the spell and as a bonus action on your subsequent turns, you can move the hand up to 60 feet and then cause the following effects with it.
Poking Fingers. The hand makes a fist with one or two fingers extended, striking at the eyes of any creature within 5 feet of it. Make a melee spell attack for the hand using your game statistics. On a hit, the target takes 2d8 of force damage and must make a dexterity check or be blinded for 1d4 minutes.
* - (An clamshell and a eelskin glove)
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