Level
6th
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

This spell transports you and up to eight willing creatures of your choice that you can see within range to a time you select. The time you choose must be known to you; you must have visited the time before, be very familiar with it, or possess an object from the time.

 

A number of times are available:

  • 835 PD (Present)
  • 544 PD (Past, Marrow War)
  • 100 BD (Distant Past, Age of Arcanum)
  • 1999 PD (Future, Apocalypse)
  • 2500 PD (Far Future)
  • ∞ (End of Time)

You and the creatures you designated arrive in the time of your choosing in a location that is familiar to you, chosen by the DM.

Sending creatures through time is a taxing experience. After casting this spell, you take force damage equal to your wizard level, which cannot be reduced in any way. Additionally, your hit point maximum is reduced by the amount of damage you take. Finally, you gain one level of exhaustion, which can only be removed by taking a long rest. Your hit point maximum is restored to normal upon losing this level of exhaustion.

Available For: Wizard (Legacy) - Chronurgy Magic

IndigoCactus

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