The following spell name is directly taken from Blizzard, but I owe nothing related to World of Warcraft nor Blizzard. I merely wish to bring the spell to the masses. All rights go to Blizzard Entertainment.
Creator note: This spell might feel extremely powerful, and probably is, so make sure to consult your DM before use. I made it with the Death Knights from the World of Warcraft universe in mind, therefor making it powerful.
You extend necrotic power to reach into the blood of creatures within a 15 feet radius, centred from you. Each creature that the caster targets must make a Constitution saving throw. On a failure, a creature suffers 2D8 Necrotic damage and heals the caster for 2 hit points. Succeeding the saving throw causes only half damage and does not heal the caster.
At Higher Levels. Increase the damage dice by 1D8 and health gained by 1 for each spell slot used above 1st level.
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