Level
6th
Casting Time
1 Action
Range/Area
Sight
Components
V, M *
Duration
3 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Prone (...)
Target 4 creatures in your sight. All creatures must make a Strength saving throw. If failed, the targets are grabbed and pulled down to the ground and are considered prone. Creatures under the effect can make a saving throw on their turn and attempt to escape. If failed again, targets take 2d8 fire damage and are still knocked prone.
At Higher Levels: Target 5-8 creatures within your sight, All creatures must make a Strength saving throw. If failed, the targets are grabbed and pulled down to the ground and are considered prone. Creatures under the effect can make a saving throw on their turn and attempt to escape. If failed again, targets take 3d8-5d10 fire damage and are still knocked prone.
* - (1 foot of chain, 150 GP)
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