Level
3rd
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
Dark tendrils lash out from the caster's hands and whip around in a cone of 30 feet in a direction you choose. Each creature in the range must make a Dexterity saving throw. A creature takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
The tendrils suck the lifeforce from the flora in the area.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (drop of blood and a rose's thorn)Previous Versions
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2/6/2021 12:02:36 PM
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8/16/2021 8:47:16 PM
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