Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A small black orb appears at a point of your choosing within range; the orb is small enough to occupy the space of one creature. Creatures that being their turn in the space of the orb must make a Constitution saving throw or suffer 2d12 necrotic damage, or half as much on a successful save. As an action on your turn you can move the sphere up to 30 feet.
At Higher Levels: When you cast this spell using a slot 2nd level or higher the damage increases by 1d12 per level above 1st.
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