Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You drain the blood out of a creature within range and transfuse it to yourself. The target must make a Constitution saving throw, taking 1d8 + spellcasting bonus necrotic damage on a failed save, or half as much damage on a successful one.

You heal hit points equal to the damage dealt. Excess healing is converted into temporary hitpoints.

At higher levels.
For every level above the first level, this spell does an additional 1d8 necrotic damage.

Spell Tags: Healing Damage Combat

Available For: Blood Hunter - Order of the Profane Soul (INT)

TrueAxenim

Comments

Posts Quoted:
Reply
Clear All Quotes