Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You snap your fingers and create flashes of shimmering light. Choose a point within range and each creature within a 10 foot radius from that point makes a wisdom saving throw against your spellcasting DC. On a failure, they take 2d4 radiant damage and are stunned until the end of their next turn. On a success, they take half damage and are not stunned.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d4 for each slot level above 2nd.

* - (gold dust and a shard of glass)

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

DootDootTheSkeleton

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