As an agent of the 9 Hells, you create an infernal pact for a willing creature to pledge their soul to an Archdevil.
After conclusion of the spell, you create a Locatus Infernum a magical contract that creates a binding agreement between the signing mortal and an Archdevil of your choice. Once created, the willing creature must sign in their own blood to finish the ritual. This creature's soul now belongs to hell, and can no longer pass into any other outer plane once they die.
The boon functions like the Wish spell, and given to the signee may be any of the following:
- Become a first level warlock.
- Duplicate a Spell Effect of 8th Level or Lower
- Create up to 25,000 gp, or equivalent objects in value that aren't magic items.
- Allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration
- Grant up to ten creatures that you can see resistance to a damage type you choose.
- Undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.
Depending on the degree of the contract, an intermediary devil may also be summoned during the course of the spell, as request additional terms from the signee e.g. A shortened lifespan, a firstborn child etc.
As gratitude for growing the armies of hell, you gain 3 Infernal Tokens. An infernal token is a single use magical item that can produce the following effects.
- Act as a Potion of Greater Healing
- Act as a Spell Scroll for any 1st Level Spell
- Grant advantage on a single saving throw, attack roll or ability check.
* - (Blood of the Willing Creature)
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