Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Psychic
You send a piece of harmful knowledge telepathically to a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 psychic damage.
A creature hit by this spell must make an Intelligence saving throw against your Spell Save DC or become frightened of you until the end of their next turn.
The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
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