Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
Melee
Damage/Effect
Buff (...)
You cause a weapon to materialize in your grasp.
Choose a simple or martial melee weapon - you cause such a weapon to spring forth into your hand. You are proficient in this weapon, and the weapon gains +1 to attack and damage rolls. The weapon lasts for the duration, or until you dismiss it as a bonus action.
At Higher Levels. When you cast this spell using a spell slot of 4th level, the weapon's bonuses are increased to +2. When you cast this spell using a spell slot of 6th level or higher, the weapon's bonuses are increased to +3.
* - (A shard of metal)
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