You touch one willing creature and imbue it with the power to call upon the wail of a Banshee. Until the spell ends, the creature can use an action to cause an ear-splitting screech in a 30-foot cone. Each creature in that area that can hear, must make a Dexterity saving throw, taking 3d6 Force damage and becomes Incapacitated, or half as much damage on a successful one and is not incapacitated. An incapacitated creature may attempt to make a WIS saving throw against your spell dc at the end of each of their turns in order to shake off the incapacitate.
Objects in the cone automatically take the damage and
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
* - (grave dust)
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