When cast, the caster's hand is surrounded by elemental energy of a random type. The types this energy can be are lightning, fire, poison, or rock. The caster can then use their hands as a weapon, or a tool. On a hit, the target creature takes 1d4 force damage, and damage depending on what type of element is surrounding the caster's hand (see the damage types below for that information). The damage type taken depends on what element is used, and what creature is effected. For example, a fire resistant creature would take force damage or a small amount of fire damage because of their resistance to fire.
At Higher Levels: If this spell is cast with a spell slot of level 5 or higher, the initial force damage increases by 1d4. The caster can also choose to surround both of their hands when using this spell at a higher levels.
Choosing Element: If the caster casts this spell with a spell slot of 5 level or higher, they have the option to choose which element their hand(s) are surrounded by.
Example: As an example, a player casts this spell and their hands are surrounded by lightning. If the caster's hits a creature with their lightning fists, then the creature might take 1d4 force damage and 4d8 lightning damage. But, the creature might be resistant to lightning, so they might have modifiers against the lightning damage.
Example pt.2: Another example can be if the caster's hands are surrounded by stone. Then, if the caster hits a creature, the creature would only take 3d10 force damage, as the normal force damage is replaced by the stone damage modifier.
(See the damage types below for more information)
Damage Types:
Lightning: If the caster's hands are surrounded by lightning, this damage type might apply. The target creature takes 4d8 lightning damage, on top of the initial force damage.
Poison: If the caster's hands are surrounded by a poisonous energy, then this damage type might apply. The target creature takes 4d6 poison damage on top of the initial force damage, and might become poisoned for 1 minute.
Fire: If the caster's hands are surrounded by fire, then this damage type might apply. The target creature takes 4d8 fire damage on top of the initial force damage, and might become burned.
Stone: If the caster's hands are surrounded by a heavy stone, then this damage type replaces the initial force damage with 3d10 force damage, with a +3 addition. The target creature might become stunned if hit hard enough.
* - (A fragment of any element)
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