You choose a 5-foot-square space on the ground that you can see within range. A swirling waterspout rises there and reaches for any creature sharing the space. The target must make a Constitution saving throw. On a failed save, the target takes 1d6 bludgeoning damage, 1d6 suffocation damage (if it cannot breathe underwater) and is restrained for the spell’s duration.
As an action, you can cause the waterspout to crush the restrained target, who must make a Constitution saving throw. It takes 1d6 bludgeoning damage, 1d6 suffocation damage (if it cannot breathe underwater) on a failed save, or half as much damage on a successful one.
To break out, the restrained target can use its action to make a Constitution check against your spell save DC. On a success, the target escapes and is no longer restrained by the waterspout.
As an action, you can cause the waterspout to shift to a different creature or to move to a another space within 5 ft. The waterspout releases a restrained target if you do either.
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