Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
You're sure that you're casting magic. Everyone else sees you using your magic. You cast this to protect yourself - you pick up a creature and use it as a shield, use their armor class if they are still alive and if they are dead, add +2 to your armour class.
* - which you take when you are hit by an attack or targeted by the magic missile spell
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