Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 3 Rounds
School
Evocation
Attack/Save
Ranged
Damage/Effect
Force (...)

You create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range above your target, on a failed save vs casters spell DC, silken threads appear from the hand and attach to the limbs of the target, turning the target into a string puppet.

The target will lose control of their body but not their mind. The caster can move, attack, manipulate objects or perform actions as long as the action taken will not cause the target to end its life in one action. The target cannot cast spells, but only preform melee attack or physical actions, the target cannot use special abilities except movement abilities, like dash, spider climb, flight...

If the target is reduced to more than 10 percent of its hit point max the spell automatically breaks, and the target is freed. Spell dissipates after three rounds.

The hand is an object that has AC 20 and hit points equal to half your hit point maximum. If it drops to 0 hit points, the spell ends. It has a Strength of 26 (+8) and a Dexterity of 10 (+0). 

* - (2 ft of spider silk)

Spell Tags: Control

Available For: Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

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