Butcher's Dance
1st level evocation?
Casting Time: 1 action
Range: Self
Components: V,S
Duration: instantaneous
A blade dance spell. When casting the spell, you move around a sphere with a 10ft-radius with extreme speed, creating a seeming whirlwind of weapons. Anything within the sphere must make a DEX save contested by your save DC. A creature takes 3d8 damage of your weapon type (i.e bludgeoning, slashing, piercing.) on a failed save, and half as much on a successful one. For purposes of weapon and spell bonuses, contacting an enemy with the spell counts as contacting an enemy with a melee attack. (i.e, attacking with a poisoned blade, attacking with a weapon that deals elemental damage, etc.)
Additionally, after casting the spell, the caster may take the disengage or dash action as a bonus action for this turn only.
At Higher Levels: for each level above 1st that this spell is cast at, increase the damage by 1d8.
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