You summon myconids that appear in unoccupied spaces that you can see within range.
A summoned creature disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which have their own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
At Higher Levels. When you cast this spell using certain higher-level spell slots, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot.
* - (one blue bell fungi per creature summoned)
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