Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Cold

The following spell name is directly taken from Blizzard, but I owe nothing related to World of Warcraft nor Blizzard. I merely wish to bring the spell to the masses. All rights go to Blizzard Entertainment.

Creator note: This spell might feel extremely powerful, and probably is, so make sure to consult your DM before use. I made it with the Death Knights from the World of Warcraft universe in mind, therefor making it powerful.    

Until the end of your current turn, you cannot cast spells or attack, but you are untargetable and all attack rolls made against you will miss. Your body turns spectral for the duration, causing you to be able to pass through non-magical objects that are not thicker than 5 feet (regardless of material). You cannot pass through objects unless you have enough movement. If you move through a non-undead target while in Wraith Walk, it must make a Dexterity saving throw. Succeeding this causes no additional effects to occur. Failing the Dexterity saving throw causes the target to make a Constitution saving throw. A creature suffers 6D6 Cold or Necrotic (you decide) damage and has their movement halved until the end of their next turn on a failed saving throw, but only half the damage done on a successful saving throw.

Available For: Fighter (Legacy) - Eldritch Knight (Legacy)

Harkard

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