Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
Melee
Damage/Effect
Fire

You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, which lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 3d6 fire damage on a hit and you use your spellcasting ability modifier, instead of Strength or Dexterity, for the attack and damage rolls. A flammable object hit by this magic blade ignites if it isn't being worn or carried. In addition, this magic blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. 

If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.

At Higher Levels. When you cast this spell using a 3rd- or 4th-level spell slot, the damage increases to 4d6. When you cast it using a 5th- or 6th-level spell slot, the damage increases to 5d6. When you cast it using a spell slot of 7th level or higher, the damage increases to 6d6.

* - (leaf of rowan)

Spell Tags: Damage

Available For: Druid (Legacy) Ranger (Legacy)

Eridor425

Comments

Posts Quoted:
Reply
Clear All Quotes