Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You conjure a powerful stream of water from your hands. Make a melee spell attack. On a hit you deal 1d8 bludgeoning damage to the target and you push the target back 10 feet in a straight line by the pressure of the water. This is considered forced movement.

 

At Higher Levels: The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

noahbear16

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