Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire

Placing both hands down upon the ground, flames spread out around you and five tendrils of fire rapidly snake along the ground toward up to five enemies that you can see within range, leaping towards their target and exploding into a tentacles of flame upon reaching them. Each target must make a Dexterity saving throw, taking 8d6 fire damage on a failed save, or half as much damage on a successful one. On a failed save targets are also grappled and take an additional 2d6 fire damage at the beginning of their turn. They may at the end of their turn make a Strength saving throw to break the grapple.

Alternatively, all five tendrils of fire can instead converge toward a single target, dealing 12d6 fire damage on a failed save, or half as much damage on a successful one.

The fire can travel over obstacles up to 5 feet high, and ignites flammable objects along its path that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.

* - (Burnt Pinecone)

Spell Tags: Damage

Available For: Wizard (Legacy)

CrielTheBugbear

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