Level
Cantrip
Casting Time
1 Action *
Range/Area
Touch
Components
V, S, M **
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect
You cast the spell on a moving vesicle I.E a ship, carriage, etc. you can submerge your vessel and drive your vessel underwater freely and completely protected. and you can resurface at any time and remain untouched and unharmed from submerging.
* - must take 1 ** - (you need to draw a symbol that represents your vessel and any kind of paper and toss it into water)
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