The Cut is a Shadow Summoner move that forms the darkness into blades that can be flung through the air. The Cut passes smoothly through flesh and bone, slicing anything or anyone unfortunate enough to get in its way. Each creature within the area must make a Strength Saving Throw (STR 12). On a failed save, each creature takes 2d8 force damage as well as 2d8 necrotic damage, and is knocked prone. On a successful save, a creature takes half as much damage and is knocked prone. The Shadow Summoner can cast The Cut once per long rest and after casting the Shadow Summoner must make a Constitution Save (CON 15). On a successful save, the Summoner takes 2d6 damage and stays standing. On a failed save the Summoner is knocked unconscious. At higher levels, The Cut improves.
Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
(120 ft. )
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force (...)
Comments