Level
9th
Casting Time
9 Reactions *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

Three barriers of magical force appear and protect you, but like, really protect you. Until the start of your next turn, you have a +15 bonus to AC, including against the triggering attack, and any damage you take from the magic missile heals you instead.

* - which you take when you are hit by an attack or targeted by the magic missile spell

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Hexblade Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

LittleSongbird

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