Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure six 10-foot cubes of gelatinous ooze which appear at a location within range. You can arrange the cubes however you wish but each must have at least one of its faces connected to the face of another adjacent cube. Eachcreature inside the wall's area or any creature that enters the area must make a Dexterity saving throw. Each creature that fails this save takes 10d6 acid damage and if the creature is
Large or smaller, becomes engulfed by the oozy wall Creatures that succeed at their save take half damage and are not engulfed Each engulfed creature is restrained and takes another 10d6 acid damage at the end of each of their turns. An engulfed creature can use their action to make a Strength saving throw. On a successful save, the engulfed creature emerges prone into a space of their choice adjacent to the wall and is no longer engulfed

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

GingkoDay

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