Level
2nd
Casting Time
1 Action
Range/Area
120 ft. (5 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

A pitch black beam of shadow blasts down in a 5-foot-radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, darkness fills the cylinder.

When a creature enters the spell’s area for the first time on a turn or starts its turn there, it is engulfed in black flames that cause chilling pain, and it must make a Constitution saving throw. It takes 2d10 cold damage on a failed save, or half as much damage on a successful one.

A creature that fails the saving throw moves at half speed until the start of their next turn

On each of your turns after you cast this spell, you can use an action to move the beam up to 60 feet in any direction.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

* - (several seeds of heartleaf and a piece of black onyx)

Previous Versions

Name Date Modified Views Adds Version Actions
9/4/2021 8:39:42 PM
1
1
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Coming Soon

Spell Tags: Damage Control

Available For: Druid (Legacy) Warlock (Legacy) Cleric (Legacy) - Twilight Domain Paladin (Legacy) - Oath of the Ancients (Legacy) Paladin (Legacy) - Oath of the Watchers Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy)

Stillvale

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