Level
Cantrip
Casting Time
1 Action
Range/Area
Self 5 ft.
Components
V, M *
Duration
Instantaneous 1 Round
School
Divination
Attack/Save
Ranged
Damage/Effect
Force

As part of the action used to cast this spell, you must make a melee or ranged attack with a weapon against one creature within the weapon’s range, otherwise the spell fails. You add 1d4 to you attack roll. If the attack hits, the target suffers the attack’s normal effects and it also takes 1d4 force damage as the strike unerringly seeks out the target of the attack.

This spell's effects increase when you reach higher levels. At 5th level the extra force damage increases to 2d4, at 11th level the extra damage increases to 3d4, and to 4d4 at 17th level.

* - (a weapon)

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2020 12:39:58 AM
4
0
1
Coming Soon
3/30/2020 12:42:40 AM
5
0
2
Coming Soon
9/5/2021 5:53:08 PM
42
3
3
Coming Soon
9/5/2021 5:54:07 PM
41
0
2
Coming Soon

Spell Tags: Damage Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Mecrutio

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