Level
3rd
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S
Duration
Special 2 Rounds
School
Conjuration
Attack/Save
None
Damage/Effect

A blizzard appears around the caster in a 25ft diameter sphere for two rounds or until dispelled by the caster. 

Effects

- All creatures in range of the blizzard must make a DC15 constitution saving throw or take 17 (3d10) cold damage

- Any creature within the blizzard's range has disadvantage on rolls

- Any creature inside the blizzard travels as if they are moving through difficult terrain (Halving their walking speed)

- Any flying creatures that starts or ends their turn while flying within the blizzard must succeed a DC10 Strength saving throw or take 1d6 bludgeoning damage and fall prone

- Any creatures attempting a ranged shot from outside the blizzard into the blizzard have disadvantage on attack rolls

Available For:

Lalala123

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