Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect

You focus on the flow of energy, as you are attacked siphoning some damage away and storing it. Until this spell ends you take half damage from all damage types except Necrotic and Psychic. Then during your next attack increase the damage dealt by half the damage you took.

At higher levels. If cast at a higher level, the duration is extended by 1 round for each level beyond 1st.

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Odd_Magus

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