You beginning to sing a song of great poetry that influences all creatures that you can see within range and that can hear. While the song is active, around 5-7 minutes, both players and creatures are influenced by the music Creatures that can't be charmed are immune to this effect.
Each target must make a Wisdom saving throw. On a failed save, the affected individuals are unable to fight one another and have a calm state of mind, making it almost impossible to be negative or angry with anything at the time. Creatures can repeat the save at the ends of their turns to break free of the charm. While charmed, no actions that would involve harming an individual can occur or activate abilities that require a negative emotion to function (such as Rage).
If you or any of your companions damage a creature affected by this spell, the spell ends for that creature.
* - (a snake's tongue and either a bit of honeycomb or a drop of sweet oil)
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