Level
6th
Casting Time
1 Action
Range/Area
Self
(10 ft *)
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You drain the life from the creatures around you. Each other creature within a 10-foot radius sphere centered on you must make a Constitution saving throw or take 4d8 necrotic damage on a failed save, or half as much on a successful save. Plants have disadvantage on this saving throw, and undead and constructs are immune to this spell.
The next damage roll of a spell you cast deals extra damage equal to one-fourth (rounded down) of the necrotic damage this casting of the spell dealt.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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9/9/2021 2:53:36 AM
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12
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1
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1
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Coming Soon
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